©2020 by Arturo Devesa.



AI Lead | Machine Learning Engineer | Tech Manager | Innovator

I'm a technology enthusiast with over 15 years of experience working in academia, startups, and corporations. Learn more on my blog



I'm passionate about entrepreneurship, technology, artificial intelligence, programming, startups, teaching, research, business and innovation. I have been keynote speaker in multiple events worldwide about AI and startups. I've been involved with Florida Atlantic University and Stanford University. I've also worked with Microsoft and Orange Telecom in various forms. I have a lot of of experience but I feel I have little because the more I learn, the more I realize what I don't know and the more I want to keep learning. I love learning new challenging things. My new addition to that continuing learning is Quantum Physics and Quantum Computing for AI.


Computer networks & networks programming

Computer network programming involves writing computer programs that enable processes to communicate with each other across a computer network.

The Internet protocol suite is the conceptual model and set of communications protocols used in the Internet and similar computer networks. It is commonly known as TCP/IP because the foundational protocols in the suite are the Transmission Control Protocol and the Internet Protocol.

TCP/IP, or the Transmission Control Protocol/Internet Protocol, is a suite of communication protocols used to interconnect network devices on the internet. TCP/IP can also be used as a communications protocol in a private network (an intranet or an extranet).

Socket programming is a way of connecting two nodes on a network to communicate with each other. One socket(node) listens on a particular port at an IP, while other socket reaches out to the other to form a connection. Server forms the listener socket while client reaches out to the server.

A socket programming interface provides the routines required for interprocess communication between applications, either on the local system or spread in a distributed, TCP/IP based network environment. Once a peer-to-peer connection is established, a socket descriptor is used to uniquely identify the connection.

Java and C#/C++. cli/VB+ should support the creation of a socket server with relatively few lines of code, as (the same as python) they have already-made libraries supporting most of the functionality. They are more verbose than Python though so you'll write much more code.

The server socket listens for incoming connections. A server creates a socket, binds the socket to an IP address and port number (for TCP and UDP), and then listens for incoming connections. When a client connects to the server, a new socket is created for communication with the client (TCP only).